GLdouble *location, GLvoid* data )
eqn not supported
data normally points to a structure containing the vertex location, as well as other per-vertex attributes such as color and normal. This pointer is passed back to the user through the GLU_TESS_VERTEX or GLU_TESS_VERTEX_DATA callback after tessellation (see the gluTessCallback reference page).
gluTessBeginPolygon(tobj, NULL); gluTessBeginContour(tobj);
gluTessVertex(tobj, v1, v1);
gluTessVertex(tobj, v2, v2);
gluTessVertex(tobj, v3, v3);
gluTessVertex(tobj, v4, v4);
gluTessEndContour(tobj);
gluTessBeginContour(tobj);
gluTessVertex(tobj, v5, v5);
gluTessVertex(tobj, v6, v6);
gluTessVertex(tobj, v7, v7);
gluTessEndContour(tobj);
gluTessEndPolygon(tobj);
This doesn't work. Because the pointers specified by location and data might not be dereferenced until gluTessEndPolygon is executed, all the vertex coordinates but the very last set could be overwritten before tessellation begins.
Two common symptoms of this problem are consists of a single point (when a local variable is used for data) and a GLU_TESS_NEED_COMBINE_CALLBACK error (when a local variable is used for location).