#------------------------------------------------------- # # Generic Crossplatform Makefile # # Author: stephen beaulieu # # Questions, comments & concerns to # # Copyright 1998 Be, Inc. All Rights Reserved # # Fill out the Project Specific Information section # Use a \ to continue information on different lines # example: SRCS = source1.cpp \ # source2.cpp # # When done simply cd to the directory in the terminal # and type make. The objects and binary will appear # in an obj.x86 or obj.PPC folder. # #-------------------------------------------------------- #-------------------------------------------------------- # Project Specific Information #-------------------------------------------------------- # specify the name of the project IMG_NAME = # specify the type of image to create # APP: Application # SHARED: Shared Library # STATIC: Static Library IMG_TYPE = # specify the list of source files SRCS = # specify the list of resource files # the names listed will automatically have # PPC.rsrc or x86.rsrc added to the end # depending on the platform RSRCS = # specify any additional beos shared libraries needed. # these libraries should be specified by their # actual runtime name. the makefile will add # the appropriate path and any extention necessary. # libbe.so and libroot.so are automatically included ADD_BESHLIBS = # specify additional non-beos shared libraries needed. # the path for these libraries is figured from # the current directory. the make file will # add any extention necessary. ADD_SHLIBS = # specify any additional beos static libraries needed. # these libraries should be specified by their # actual runtime name. the makefile will add # the appropriate path and any extention necessary. ADD_BESTLIBS = # specify additional non-beos static libraries needed. # the path for these libraries is figured from # the current directory. the make file will # add any extention necessary. ADD_STLIBS = # specify any additional system paths to check # for files or headers to include in the project # these paths are specified from /boot/system/headers # most if not all headers under this path are automatically # included. Add them specificly if you run into # problems SYSTEM_INCLUDES = # specify any additional local paths to check # for files or headers to include in the project # these are determined from the current directory LOCAL_INCLUDES = # All other settings are determined automatically # based on the platform #-------------------------------------------------------- # Project Independent Information #-------------------------------------------------------- # determine the CPU if not specified on the command line ifndef CPU MACHINE =$(shell uname -m) ifeq ($(MACHINE), BePC) CPU = x86 else CPU = PPC endif endif # set the full directory variable id not specified ifeq ($(FULL_DIR),) FULL_DIR := $(shell pwd) endif # set the object directory OBJ := obj.$(CPU) OBJ_DIR := obj.$(CPU) # specify the default libraries DEFAULT_LIBS = \ libbe.so \ libroot.so # specify the MIMESET tool MIMESET = mimeset # specify the path to the headers BEHEADERS = /boot/develop/headers # set the inital linker flags depending on IMG_TYPE ifeq ($(IMG_TYPE), APP) LDFLAGS += -xma endif ifeq ($(IMG_TYPE), SHARED) LDFLAGS += -xms endif ifeq ($(IMG_TYPE), STATIC) LDFLAGS += -xml endif # platform specific settings ifeq ($(CPU), x86) # specify the library extention LIB_EXTENTION = .LIB # specify the optimizer setting ifndef OPTIMIZER OPTIMIZER = -O3 endif # specify the directory for libraries BELIBRARIES = /boot/develop/lib/x86 # specify the compiler and compiler flags CC = mwccx86 CFLAGS += -g -inline off # specify the linker LD = mwldx86 # specify the basic linker flags LDFLAGS += \ -nodefaults \ -imagebase 0x80000000 \ $(BELIBRARIES)/glue-noinit.a \ $(BELIBRARIES)/init_term_dyn.o \ $(BELIBRARIES)/start_dyn.o # specify the tool to add resources ADDRES = copyres # specify the Archiver tool and flags AR = $(LD) ARGLAGS += -xml -o else ifeq ($(CPU), PPC) # specify the library extention LIB_EXTENTION = # specify the optimizer setting ifndef OPTIMIZER OPTIMIZER = -O7 endif # specify the directory for libraries BELIBRARIES = /boot/beos/system/lib # specify the compiler and compiler flags CC = mwcc CFLAGS += # specify the linker LD = mwld # specify the basic linker flags LDFLAGS += \ -nodefaults \ /boot/develop/lib/libdll.a \ -export pragma \ -init _init_routine_ \ -term _term_routine_ # specify the tool to add resources ADDRES = copyres # set the Archiver tool and flags AR = $(LD) ARFLAGS += -xml -o endif endif # create the final list of libraries to include LIBS_TO_USE = $(addsuffix $(LIB_EXTENTION), $(ADD_SHLIBS) $(DEFAULT_LIBS) $(ADD_BESHLIBS)) $(ADD_STLIBS) $(ADD_BESTLIBS) # additional common linker flags LDFLAGS += -L$(FULL_DIR) -L$(BELIBRARIES) $(LIBS_TO_USE) # create the list of include paths INCLUDES = -i . $(addprefix -i ,$(LOCAL_INCLUDES)) -i- $(addprefix -i $(BEHEADERS)/,$(SYSTEM_INCLUDES)) # create the list of resources RSRCS_TO_USE := $(addsuffix $(CPU).rsrc, $(RSRCS)) # specify where to create the application binary TARGET :=$(OBJ_DIR)/$(IMG_NAME) # create the resource instruction ifeq ($(RSRCS), ) DO_RSRCS := else DO_RSRCS := $(ADDRES) $(RSRCS_TO_USE) $(TARGET) endif # psuedo-function for converting a list of source files in SRCS variable # to a corresponding list of object files in $(OBJ_DIR)/xxx.o # The "function" strips off the src file suffix (.ccp or .c or whatever) # and then strips of the directory name, leaving just the root file name. # It then appends the .o suffix and prepends the $(OBJ_DIR)/ path define SRCS_LIST_TO_OBJS $(addprefix $(OBJ_DIR)/, $(addsuffix .o, $(foreach file, $(SRCS), $(basename $(notdir $(file)))))) endef # specify the list of objects OBJS := $(SRCS_LIST_TO_OBJS) # generate mapfiles for metrowerks. SYMBOL_FILE := $(TARGET).xMAP LDFLAGS += -map $(SYMBOL_FILE) # define the actual work to be done default: $(TARGET) $(TARGET): $(OBJ_DIR) $(OBJS) $(RSRCS_TO_USE) $(LD) -o $@ $(OBJS) $(LDFLAGS) $(DO_RSRCS) $(MIMESET) -f $@ #-------------------------------------------------------- # Rules for the whole system #-------------------------------------------------------- # rule to create the object file directory if needed $(OBJ_DIR):: @[ -d $(OBJ_DIR) ] || mkdir $(OBJ_DIR) > /dev/null 2>&1 # default rule for take xxx.c files on compile into $(OBJ_DIR)/xxx.o $(OBJ_DIR)/%.o : %.c $(CC) $(INCLUDES) $(CFLAGS) -c $< -o $@ # default rule for take xxx.cpp files on compile into $(OBJ_DIR)/xxx.o $(OBJ_DIR)/%.o : %.cpp $(CC) $(INCLUDES) $(CFLAGS) -c $< -o $@ # empty rule. Things that depend on this rule will always get triggered FORCE: # The generic clean command. Delete everything in the object folder. clean :: FORCE -rm -rf $(OBJ_DIR) # remove just the application from the object folder rmapp :: -rm -f $(TARGET)